This page covers the 3D engine tests that our platform offers. The exams on this page allow you and your team to assess candidates in various mainstream 3D engines and modeling tools, such as Unreal Engine, CryEngine, Maya, and many others.
As with all our exams, the website will monitor the user by recording their webcam and screen. Both videos will be merged into one, allowing the employer to see the candidate throughout the entire exam. This process helps prevent cheating by using chatbots, friends, or unauthorized resources. At the end of the exam, our A.I. will analyze the candidate's performance and compile a PDF report with relevant statistics to provide insights about the candidate. Additionally, a global PDF report will compare the results of all your candidates, create a ranking, and identify which candidate shows the most potential for your job offer.
There are several ways to send exams in this section to a candidate or potential employee:
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Job Offer: You can attach any exam to your job offers. The candidate must pass the exam to be eligible to apply.
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Email: You have the option to send the exam link directly to a candidate’s email. Once they click on the link, they can take the exam, and you will receive both the video and the PDF report.
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Direct Messaging: On the message page or within the WorkFrater chat box, you can send the exam directly to your candidate. By clicking on the exam link, the candidate can complete the exam, and you will receive both the video and the PDF report.
The link to all our exams is here. Most of the following exams consist of multiple-choice questions. The user can select one correct answer from several options. Each question has a time limit, and users cannot skip a question to return to it later.
3D Engine Exam Structure
Exams for basic 3D engines are generally divided into the following sub-topics:
- User Interface: Interface navigation, toolbars and panels, workflow modes, customization, and file management.
- Core Concepts: 3D engine basics, coordinate systems, meshes, transformations, cameras, shortcuts, etc.
- Asset Integration: File formats, importing meshes, UV mapping, materials, textures, etc.
- Lighting: Types of lights, techniques, and optimization.
- Environment: Terrain systems, terrain lighting, landscape painting, foliage.
- Animation: Vertices, keyframes, importing animations, animation scripting, video editing, and camera animations.
- Basic Scripting: Tools (Blueprints, Flowgraphs, MonoBehaviour), variables, functions, etc.
- Basic AI: Pathfinding, behavior trees, AI/animation integration.
Note:
Basic 3D engine exams do not include advanced scripting (Flowgraphs, Blueprints, MonoBehaviour) or programming languages. To assess candidates on these advanced topics, use specialized exams like Unreal Engine C++, Unity C#, CryEngine C++, etc.
3D Modeling Software Exam Structure
Exams for 3D modeling software generally cover the following areas:
- User Interface: Interface navigation, toolbars and panels, workflow modes, customization, file management, etc.
- Basic Modeling: Vertices, edges, faces, primitive shapes, mesh topology, mesh modification, etc.
- Materials and Textures: UV maps, baking, texture mapping, etc.
- Sculpting/Modeling: Brushes, mesh creation, topology/retopology, tools, and techniques.
- Rigging/Weight Painting: Bones, armatures, kinematics, constraints, etc.
- Animation: Keyframes, character animations, curves (graph editors, dopesheets), etc.
- Video Editing: Timeline, sequencing, importing media, editing tools, effects, compositing, etc.
Please note: Not all 3D modeling software includes video editing and animation functionalities. We encourage you to visit the specific exam pages for detailed content descriptions.
where users must input code to produce a specified output in the console.